* feat(artifacts): read UnityFS AssetBundle containers inspect-artifact and extract-artifact now recognize the UnityFS signature and treat format versions 6 through 9 as containers. Header facts (format version, player/engine strings, declared size, dataflags, blocks-info bounds and the declared 16-byte data hash) are retained alongside a directory of CAB-* and .resS members. Member bytes stream on demand: only the blocks covering the requested member are read and decompressed with bounded expansion and cancellation. Bundles declaring asset-bundle encryption keep header facts and report unknown directory coverage. LZMA blocks-info reports unknown coverage; LZMA member reads fail as unavailable while the directory stays readable. Malformed counts, out-of-stream members and declared sizes beyond the file fail as format errors. UnityFS classifies by bytes in root detection, inventory graph construction and desktop inspection, which emits a unityfs-header fact. Validation: tsc --noEmit, oxlint (no new findings on touched files), 17 reader tests covering LZ4HC/uncompressed tables, blocks-info at end, format 6 without padding alignment, multi-block members, malformed input, unsupported compression, cancellation and abandoned streams; full artifacts/domain/conformance suites pass. Verified against one real YooAsset bundle (Unity 2021.3.32f1, format 8, LZ4HC): the streamed SerializedFile contained its managed assembly byte-identical to a UnityPy extraction. Other producer variants unverified. * fix(unityfs): own bounded member reads and preserve partial evidence * refactor(unityfs): clarify producer revision flag decisions * fix(artifacts): preserve coverage authority and bound UnityFS block work --------- Co-authored-by: gensokyo-dev <342580529+gensokyo-dev@users.noreply.github.com>